C++ Software Engineer (Ads Engine)

JOB DESCRIPTION

Advertising Department develops an online advertising platform that allows advertisers to access over 24 million internet users; offers a variety of advertising and targeting options that allow advertisers to reach users in the right way, at the right time.
The back-end team works on server-side development, building components of advertising system by selecting, ranking, filtering and real-time bidding advertisements. The team also provides services to Coc Coc QC a platform for advertisers to create, launch and manage their advertising campaigns. As a Software Engineer, your main objective of this role is to develop advertising system component.
Responsibilities:
Research, analyze, design, optimize code for projects
Programming quality code
Planning and proposing work ideas with team
Contribute ideas to build and improve products
Code review for other team members
Mentor other developers (if any).

JOB REQUIREMENT

Required skills:
Solid knowledge of C++
Good knowledge of algorithms and data structures
Knowledge of OOP
Experience developing service-oriented architecture
Experience working with databases
Experience with Linux-based systems
Good communication skills in written and spoken English.
Preferred skills:
Knowledge and experience with Golang
Understanding search technologies is a strong plus
Advertising technology experience
Experience of working with in-memory data structure store (Redis).

WHAT'S ON OFFER

Flexible working hours; 05 working days/1 week; no Over Time, working remote policy and casual clothes.
Sick leave without Medical Certificate: 7-10 days/year.
Annual leave: 12-25 days/year, bonus 0.5 days/a year of working.
Other great Trade Union benefits for staff and family: 5M VND for wedding, 5M VND for maternity, 1M VND for birthday...
13th-month bonus, performance review quarterly.
Doing great work with talented colleagues in the international working environment.
Social, Health & Unemployed Insurance paid by Cốc Cốc.
Annual health check with the premium package of insurance.
Participating in many exciting internal events: All Hand Meeting, Happy Hour, Team-building, 08/03, 20/10, Men’s Day, X-mas, Year End Party ... to make you feel like home when working in Cốc Cốc.
Joining many interesting Hobby Clubs: Yoga, Bicycle, Painting, Board game, …
Modern and cozy kitchen with plenty of free noodles, coffee/tea bar and fresh fruit every day.

CONTACT

PEGASI – IT Recruitment Consultancy | Email: recruit@pegasi.com.vn | Tel: +84 28 3622 8666
We are PEGASI – IT Recruitment Consultancy in Vietnam. If you are looking for new opportunity for your career path, kindly visit our website www.pegasi.com.vn for your reference. Thank you!

Job Summary

Company Type:

product

Technical Skills:

C/C++, Algorithm

Location:

Ho Chi Minh, Ha Noi - Viet Nam

Working Policy:

Salary:

$ 1,500 - $ 2,500

Job ID:

J00486

Status:

Close

Related Job:

DevOps Engineer

Others - Viet Nam


Product

  • Devops
  • Kubernetes
  • Network

Operate and evolve our Kubernetes platform across multiple clusters and environments (Prod, Dev, hybrid on-prem and public cloud), covering control plane operations, node lifecycle, upgrades, and autoscaling at every layer (Cluster Autoscaler, HPA, KEDA). Architect and manage hybrid cloud infrastructure spanning on-premises and public clouds (GCP, AWS), including workload placement, cross-cloud networking, and unified resource management. Own the CI/CD and GitOps experience end-to-end: container build pipelines, image optimization, and progressive delivery via ArgoCD / FluxCD. Own the observability stack as a single pane of glass across all clusters: Grafana, Mimir, Tempo, Loki, Pyroscope, OnCall, Prometheus -- and help push toward agent-assisted SRE workflows. Manage and improve our inference platform: vLLM serving and AIBrix for multi-model orchestration and autoscaling across a fleet of NVIDIA GPUs. Operate platform services: Kafka, Redis, PostgreSQL, OpenSearch. Manage identity and access via Keycloak integrated with Google Workspace; harden SSO, RBAC, and secrets management across the platform. Harden network security across private load balancers, firewalls, and VPC segmentation; design and maintain hub-and-spoke / multi-AZ topologies. Support training infrastructure: self-service VM provisioning, RunPod burst capacity, Weights and Biases integration. Drive infrastructure reliability, cost efficiency, and capacity planning as the platform scales.

Negotiation

View details

Platform Engineer

Ho Chi Minh - Viet Nam


Product

  • Backend
  • Devops
  • Data Engineering

Build and maintain distributed infrastructure handling telemetry, sensory, and control data across cloud and edge environments Design and operate data ingestion and streaming pipelines connecting robot fleets to the cloud in real time, covering video, joint states, audio, and LiDAR Develop and maintain backend services and APIs that power the Company's developer-facing platform, with a focus on reliability and developer experience Manage and evolve cloud native infrastructure using Kubernetes, Docker, and infrastructure as code tooling Ensure platform reliability through monitoring, alerting, autoscaling, failover, and incident response Support ML and robotics teams with data infrastructure for training pipelines, policy rollout, and hardware-in-the-loop simulation Implement secure APIs with access control, rate limiting, and usage metering as we scale

Negotiation

View details

Software Engineer (Digital Twin)

Ho Chi Minh - Viet Nam


Product

  • Python
  • C/C++

Build and maintain high-fidelity digital twin environments for Asimov across MuJoCo, Isaac Sim, and Unreal Engine, calibrated to real hardware behavior. Design and own the systems -- not just the environments -- that let locomotion, autonomy, and perception teams generate, validate, and iterate on simulation scenarios at scale. Build pipelines for asset import, USD and MJCF workflows, sensor modeling, and real-to-sim calibration to keep digital twins synchronized with evolving hardware. Develop photorealistic rendering pipelines in Unreal Engine for synthetic data generation and perception model training. Work with hardware and mechatronics teams to model actuator dynamics, contact physics, and structural behavior, ensuring simulation parameters reflect physical ground truth. Integrate digital twin environments with the Company's locomotion training pipeline (Cyclotron) and autonomy stack, enabling teams to run experiments and close the sim-to-real gap. Contribute to the open-source Asimov simulation stack, including tooling, documentation, and reproducible environment workflows.

Negotiation

View details