Platform Engineer
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JOB REQUIREMENT
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Job Summary
Company Type:
Product
Technical Skills:
Backend, Devops, Data Engineering
Location:
Ho Chi Minh - Viet Nam
Working Policy:
Onsite
Salary:
Negotiation
Job ID:
J02106
Status:
Active
Related Job:
DevOps Engineer
Others - Viet Nam
Product
- Devops
- Kubernetes
- Network
Operate and evolve our Kubernetes platform across multiple clusters and environments (Prod, Dev, hybrid on-prem and public cloud), covering control plane operations, node lifecycle, upgrades, and autoscaling at every layer (Cluster Autoscaler, HPA, KEDA). Architect and manage hybrid cloud infrastructure spanning on-premises and public clouds (GCP, AWS), including workload placement, cross-cloud networking, and unified resource management. Own the CI/CD and GitOps experience end-to-end: container build pipelines, image optimization, and progressive delivery via ArgoCD / FluxCD. Own the observability stack as a single pane of glass across all clusters: Grafana, Mimir, Tempo, Loki, Pyroscope, OnCall, Prometheus -- and help push toward agent-assisted SRE workflows. Manage and improve our inference platform: vLLM serving and AIBrix for multi-model orchestration and autoscaling across a fleet of NVIDIA GPUs. Operate platform services: Kafka, Redis, PostgreSQL, OpenSearch. Manage identity and access via Keycloak integrated with Google Workspace; harden SSO, RBAC, and secrets management across the platform. Harden network security across private load balancers, firewalls, and VPC segmentation; design and maintain hub-and-spoke / multi-AZ topologies. Support training infrastructure: self-service VM provisioning, RunPod burst capacity, Weights and Biases integration. Drive infrastructure reliability, cost efficiency, and capacity planning as the platform scales.
Negotiation
View detailsSoftware Engineer (Digital Twin)
Ho Chi Minh - Viet Nam
Product
- Python
- C/C++
Build and maintain high-fidelity digital twin environments for Asimov across MuJoCo, Isaac Sim, and Unreal Engine, calibrated to real hardware behavior. Design and own the systems -- not just the environments -- that let locomotion, autonomy, and perception teams generate, validate, and iterate on simulation scenarios at scale. Build pipelines for asset import, USD and MJCF workflows, sensor modeling, and real-to-sim calibration to keep digital twins synchronized with evolving hardware. Develop photorealistic rendering pipelines in Unreal Engine for synthetic data generation and perception model training. Work with hardware and mechatronics teams to model actuator dynamics, contact physics, and structural behavior, ensuring simulation parameters reflect physical ground truth. Integrate digital twin environments with the Company's locomotion training pipeline (Cyclotron) and autonomy stack, enabling teams to run experiments and close the sim-to-real gap. Contribute to the open-source Asimov simulation stack, including tooling, documentation, and reproducible environment workflows.
Negotiation
View detailsProduct Manager (Platform)
Ho Chi Minh - Viet Nam
Product
- Product Management
Own the product roadmap across the Company Platform and related software infrastructure, working with engineering leads to define priorities, sequencing, and success criteria. Partner with autonomy, locomotion, and simulation teams to understand their tooling requirements and translate those into platform product decisions. Define and track developer experience metrics for internal teams building on top of the Company Platform, and drive improvements based on usage and feedback. Work with research engineers and infrastructure teams to scope, prioritise, and deliver software capabilities that enable faster iteration on robot behaviour. Build the product documentation, release processes, and internal communication structures needed as the platform matures and the team grows. Engage with external partners and customers deploying on the Company Platform to gather requirements and validate product direction. Identify and resolve cross-functional dependencies between software, hardware, and operations as Asimov moves from development to deployment at scale.