Senior C++ Developer
JOB DESCRIPTION
JOB REQUIREMENT
WHAT'S ON OFFER
CONTACT
Job Summary
Company Type:
Outsource
Technical Skills:
Embedded, C/C++
Location:
Ho Chi Minh - Viet Nam
Working Policy:
Salary:
$ 1,000 - $ 2,000
Job ID:
J00385
Status:
Close
Related Job:
Senior RTL Engineer (HCM)
Ho Chi Minh - Viet Nam
Outsource
- Chip RTL Design
- RTL
We are looking for an RTL IP-Level Design Engineer responsible for designing, integrating, and ensuring the quality of RTL IPs through comprehensive static and functional quality checks. The role involves ownership of RTL from development through quality signoff prior to backend handoff. RTL Design & IP Development Develop synthesizable RTL (Verilog / SystemVerilog) for IP blocks and subsystems based on micro-architecture specifications. Implement clean, scalable, and reusable IP RTL following coding guidelines and industry best practices. Design and maintain wrappers, parameterized RTL, and configuration logic. IP Integration & SoC Readiness Integrate IPs into subsystem / SoC-level hierarchies. Ensure correct clock, reset, power, and interface connectivity. Support AMBA-based interfaces (AXI/APB/AHB) and peripheral protocols (SPI, I2C, UART). RTL Quality Checks & Signoff - Lint /CDC / RDC analysis
Negotiation
View detailsSenior Technical Expert – Automotive HPC Embedded Platforms (POSIX Linux/QNX/Android)
Ho Chi Minh - Viet Nam
Outsource
- Embedded
Define technical direction and platform architecture for automotive HPC embedded stacks (Linux/QNX/Android). Lead end-to-end delivery and integration; ensure Q-C-D targets. Mentor engineers and drive design/code reviews and complex problem solving. Align with global teams and stakeholders on roadmap, interfaces, and integration. Own bring-up, verification, validation and performance optimization, handle escalations and risks.
Negotiation
View detailsSenior Game Artist
Ho Chi Minh - Viet Nam
Product
- Artist
- 2D Art
Define and establish the overall visual style and artistic direction for midcore and casual game projects. Create key visual assets such as concept art, style references, and prototype visuals to guide production. Ensure all in-game assets maintain a consistent visual style and meet quality standards. Work closely with game designers and engineers to align art direction with gameplay and technical requirements. Help define art workflows and guidelines to support efficient production. Provide feedback on art assets produced internally or by external partners when needed.