Software Developer (.NET, Unity)

JOB DESCRIPTION

Discuss in the interview process.

JOB REQUIREMENT

Junior
1~3 year experience in .NET platform
Be familiar with Unity
Have good problem solving skills. We are looking for logical minds that can understand cause and effect and how to break down difficult problems. This is critical for programmers. The ability to solve difficult algorithms is not required.
Understand basic control structures and elements of programs like loops, variables, functions, and potentially objects and classes.
Interest in front-end and back-end development.
Be eager to learn.
Senior
Over 3 year experience in .NET platform
Application server technologies.
Experience in developing applications using MVC frameworks ASP.NET, Winform/WPF
Experience in DB(Mysql/MariaDB/Oracle/MSSQL) or Third party development experience
Experience working with Web API, Web Services REST.
Good with Git source code control. 

WHAT'S ON OFFER

Signing a labor contract, enjoying 12 annual leave days and public holidays and New Year holidays according to state regulations
13th-month salary
Review salary increase
Provide free snacks, tea, and coffee
Monthly party
The Company presents Tet Gifts, Birthday Cake in related events
Participate in sports, entertainment and entertainment activities with the Company
The opportunity to interact and learn the most advanced technologies in the IT field.
Working time: Monday – Friday

CONTACT

PEGASI – IT Recruitment Consultancy | Email: recruit@pegasi.com.vn | Tel: +84 28 3622 8666
We are PEGASI – IT Recruitment Consultancy in Vietnam. If you are looking for new opportunity for your career path, kindly visit our website www.pegasi.com.vn for your reference. Thank you!

Job Summary

Company Type:

Outsource

Technical Skills:

.NET, Unity

Location:

Ha Noi - Viet Nam

Working Policy:

Salary:

$ 1,000 - $ 2,000

Job ID:

J00579

Status:

Close

Related Job:

Technical Lead

Ho Chi Minh - Viet Nam


Product

  • NodeJS
  • Python

Leading the backend development team, providing technical direction, mentorship, and best practices. Designing and implementing scalable, secure, and high-performance microservices-based architectures. Architecting and implementing agentic AI workflows and RAG (Retrieval-Augmented Generation) systems for personalized user interactions and automated coaching features. Overseeing data pipelines and infrastructure required for real-time AI model inference within a microservices-based environment. Collaborating with stakeholders to align on requirements and delivery timelines. Optimizing application performance, monitoring system reliability, and proactively troubleshooting issues. Advocating for CI/CD pipelines, automated testing, and robust version control strategies. Documenting key architectural decisions, APIs, and processes for internal use.

Negotiation

View details

Chief Technology Officer

Ha Noi - Viet Nam


Product

  • Cloud
  • Backend

Planning & designing overall system architecture: Creating a Technology Roadmap for a Game Server system with high concurrency and low latency for global players. Cost optimization: Deciding on the strategy for using Cloud infrastructure (AWS, GCP, Azure) or Hybrid Cloud to balance performance and operational expenses. High-level consultation: Participating in the Executive Board to address the relationship between speed-to-market of features and system stability. Tech-stack selection: Evaluating and finalizing programming languages (Go, C++, Java, Node.js) and processing models (Microservices vs Monolith) suitable for the complex logic of the game. Scalability solution: Directing the development of Auto-scaling, Load Balancing mechanisms, and managing Player State on large clusters. Data management: Designing Database structure (SQL/NoSQL) and Cache system (Redis, Memcached) to handle billions of queries daily without congestion. Ensuring Uptime: Building real-time monitoring and alerting systems to maintain 99.99% Availability. Network security: Implementing solutions to combat DDoS attacks, game fraud (Anti-cheat), and comprehensive user data security. Infrastructure & CI/CD: Standardizing automatic deployment processes to ensure game updates (Hotfix/Update) do not disrupt players. Deployment strategy & Optimization: Developing plans to optimize Cloud Services costs (AWS/GCP/Azure), evaluating the use of Spot Instances, Reserved Instances, or Private Cloud solutions to save operational budget. Meanwhile, establishing 24/7 monitoring and incident response systems.

Negotiation

View details

Platform Engineer

Ho Chi Minh - Viet Nam


Product

  • Backend
  • Devops
  • Data Engineering

Create and maintain distributed infrastructure responsible for handling telemetry, sensory, and control data in cloud and edge environments Develop and operate data ingestion and streaming pipelines connecting robot fleets to the cloud in real-time, including video, joint states, audio, and LiDAR Build and manage backend services and APIs for the developer-facing platform, prioritizing reliability and excellent developer experience Oversee and improve cloud-native infrastructure utilizing Kubernetes, Docker, and infrastructure as code tooling Ensure platform reliability through monitoring, alerting, autoscaling, failover, and incident response Provide support to ML and robotics teams with data infrastructure for training pipelines, policy rollout, and hardware-in-the-loop simulation Implement secure APIs with access control, rate limiting, and usage metering to accommodate scaling efforts

Negotiation

View details