Technical Artist
JOB DESCRIPTION
JOB REQUIREMENT
WHAT'S ON OFFER
CONTACT
Job Summary
Company Type:
Blockchain
Technical Skills:
Designer
Location:
Ho Chi Minh, Ha Noi, Da Nang, Others - Viet Nam
Working Policy:
Job ID:
J00912
Status:
Close
Related Job:
Senior Technical Expert – Automotive HPC Embedded Platforms (POSIX Linux/QNX/Android)
Ho Chi Minh - Viet Nam
Outsource
- Embedded
Establish the technical direction and platform architecture for automotive HPC embedded stacks, including Linux, QNX, and Android. Manage the entire delivery and integration process to ensure quality, cost, and delivery targets are met. Provide mentorship to engineers, oversee design and code reviews, and lead problem-solving efforts for complex issues. Coordinate with teams and stakeholders globally to align on roadmaps, interfaces, and integration strategies. Take ownership of the bring-up, verification, validation, and performance optimization processes, and handle any escalations and risk management.
Negotiation
View detailsSenior Game Artist
Ho Chi Minh - Viet Nam
Product
- Artist
- 2D Art
Define and establish the overall visual style and artistic direction for midcore and casual game projects. Create key visual assets such as concept art, style references, and prototype visuals to guide production. Ensure all in-game assets maintain a consistent visual style and meet quality standards. Work closely with game designers and engineers to align art direction with gameplay and technical requirements. Help define art workflows and guidelines to support efficient production. Provide feedback on art assets produced internally or by external partners when needed.
Negotiation
View detailsSenior Game Designer
Ho Chi Minh - Viet Nam
Product
- Game Design
Design core gameplay mechanics, player interaction loops, and key gameplay systems for midcore and casual games. Develop player progression systems including leveling, unlocking rewards, and upgrade structures. Design and balance in-game economy systems such as currencies, rewards, and upgrade costs. Create new gameplay features, game modes, and content to enhance player engagement. Collaborate with engineers and artists to implement and iterate on game features. Analyze game metrics (e.g., retention, session time, level completion) and improve gameplay systems accordingly.